Bitzawolf

Blog

Blog

Latest Posts

Ludum Dare 39 Postmortem4 August 2017

Go play my entry If you haven’t already, you can play my entry – Gems of Power right now! Game Self-Review The good parts It’s a complete game! It has a finish/game over screen and can be played repeatedly. Awesome gem shader. (More on this with tomorrow’s 100-days of graphics post) Really cool surface shader …

100 Days of Graphics: Days 8 – 1429 July 2017

Favorite Result Cubemaps The week started off as a dive into how to use cubemaps. Cubemaps are pretty interesting and seem so useful for rending gorgeous scenery. They’re actually pretty easy to use too! Simply use a 3D vector to sample the cubemap. The tricky issue is creating the 3D vectors to use to sample. …

100 Days of Graphics: Days 1 – 722 July 2017

Favorite Result Water Wobbles This shader came about from a Shader contest that started on ShaderToy.com. Shader toy is a unique site where you can easily play with fragment shaders. It’s unfortunately limited in some aspects: you can only use their textures, no fragment shaders, and no uploading meshes, but this restriction forces you to …

100 Days of Graphics Programming17 July 2017

This is the beginning of something new and exciting! Over the next 100 days, I’ll be streaming the creation (or breakdown) of a graphics shader every single day! Why? Because graphics development is extremely interesting! It’s a fascinating world where the most realistic graphic imaginings become real! It’s a combination of practical mathematics, programming, and …

Ludum Dare 38 Postmortem25 April 2017

Intro For those who don’t know, Ludum Dare is a game jam that takes place internationally a few times a year. The goal is to motivate aspiring indie game devs into building something. It’s too easy to get caught in the loop of “Waiting for the perfect time” or working on the design doc forever. The 48-hour game jam …

Welcome to post-college life27 March 2017

It’s early 2017, freshly graduated college with a software engineering degree, and working a simple web-app job. Thrown out into the world thinking everything would be different, but it’s just like any retail job I’ve had so far. I go to work, mingle with coworkers, and do my job. I get paid to sit and …